Are you trying to memorize all your virtual special stages?

  • Alvin Kato

    ha ha I just spent God knows how many hours playing Dirt Rally yesterday. Setting up my steering wheel took ages ha ha but I hate the male co-driver’s voice. I am so used to the female co-driver from Dirt 3 that I can’t stand this one. He ends up chewing some of his words… Not sure if am the only dealing with this part though. CodeMasters should bring back the female co-driver!

    • Revenger210

      That would be a very nice idea actually! +1

      • Alvin Kato

        Apparently though from a tweet with Paul Coleman, they have no plans for that yet. Quite disappointing. We have so many males in the sport, give the ladies a chance even if its on a video game. Sheesh!

        • Revenger210

          I would also like an option for a female driver too whilst on the subject; and yeah, I remember even V-Rally 2 from 1999 gave you the option for a female co-driver, as well as all of the WRC games by Milestone for the PS3 XD

          Then again, DiRT Rally’s co-driver audio is much more complicated than just laying down instructions and then piecing together the notes from recorded lines; I think each stage has its unique co-driver audio log, and that’d require a lot of payment and wages to hire a female co-driver to do that – they were fortunate that the developer in charge of Dirt Rally’s development was also a co-driver, so they didn’t have to increase costs in that way.

          Still though, more female representation in DiRT Rally would be welcomed ^_^ we can hope it comes one day, or some insanely talented modder(s) patch it in themselves!

          • Alvin Kato

            Again I understand the costs and what not, but I just wonder how they managed to pull if off in Dirt 1, 2 and 3.

            A player found the placements and working for a female driver in Dirt so its possible that its in the works. We’ll see :)

          • Revenger210

            Well, I think it cost a lot less to do the VA work for the female co-driver back in Dirt 1-3. I recall the VA was just a person who had to say certain lines, and then it was up to the developers to make those lines come out in a proper way and order during gameplay.

            Which in turn explains how a much smaller budget game like the WRC ones from Milestone were able to pull it off too.

            I think Codemasters has enough money however to try and add it, it would be very nice to see/hear it. Pity they won’t though :/

          • wrblog

            The way I understand it, it’s rarely about wanting or not to implement something, but whether working on A should take precedence over working on B? Adding another voice to co-driving obviously isn’t trivial thing, otherwise we’d probably have it by now, so it would require resources – same resources that could at the same time be working on something more elaborate and groundbreaking. It’s a good thing to wish and request, so when all else is done and implemented, this can be added to the list of “polishing the jewel” tasks.

          • Revenger210

            hmm, yeah I agree, I hadn’t thought of that when I was first replying. Good thinking)

          • Alvin Kato

            Since you put it that way then it does make sense. But from the tweet I got it seems like there won’t be any future plans either. The many ‘not at the moment’ responses that I have gotten from interacting with software people is usually a polite way of saying: “We won’t do it ever, unless something major changes” :(

          • wrblog

            You really should have listened to their twitch stream today, they’ve a lot of things planned, first up it’s consoles and then moving on to either more contents or implementing new ideas. They’re not nearly done yet. I think this stream will be on youtube at some point, try to look it up.

            Rather, here it is: http://www.twitch.tv/dirtgame/v/42761927

          • Alvin Kato

            I did n’t know that they had a twitch stream today :(
            But am glad to know that they are not done! Their game is awesome if only whoever is handling the FIA business aspect gives them a shot at a WRC gaming title…..

          • Revenger210

            a full on simulation really isn’t viable for an annual WRC release – it would be nice if Codemasters collaborated with the WRC to create sth similar to what Polyphony Digital and the FIA are creating with GT Sport for the PS4.

            Otherwise, I feel that for an annual WRC title release, they should go down the WRC PS2 titles way – extremely fun and easy to play, hard to master at harder difficulties and with assists off.

  • Revenger210

    I remember the only rally stages I had learned by heart in a rally game I utterly dominated at was the 2002 V-Rally 3. A very much arcade game, but with a wonderfully constructed career mode that still holds up.

    There was a point where I could quote the co-driver on the first stage of the Finnish Rally (the stage named Kolu) word by word, at the exact pace and time and with the right icons and turns and warnings he provided for me. Also, I feel this game has the most beautiful English stage in any rally game – Witchurch, the first stage of the rally. It is run on sunset, and with autumn leaves everywhere, it’s god damn beautiful.

    It was so much fun. Other stages I vaguely remember well come from the first WRC game by Evolution Studios in 2001, which was a simcade title (arcade for our standards today). I can remember pretty clearly the five different stages at Monte Carlo, which did not go for more than 3-4 minutes each, but, gosh, they were so beautifully and elegantly designed, they each felt distinct. They’re forever burned into my mind.

  • mattjelonek

    I’d love a rally game with the old cars of past. From pre Group B to Group A, and I mean the McRae Subaru and the Galli Lancer WRC05 to the SX4 and Corolla WRC.
    Make a game where you can compete in the era of car in the decade and work through the evolution of the team and car.
    Start in the 80s. With a total of say, 20 main WRC rounds but each season you’d only have 11-12 with 6-7 stages each.
    V-Rally career was fantastic being brought into the series at a Junior level and then moving up and signing with teams. Actual year by year, season by season!
    Thoughts?

    • Revenger210

      DUDE, all of my Yes and upvotes on this!

      I’ve been thinking for years on sth like that, but maybe gets you going from like the beginning of the WRC car in ’97 and ends around 2010.

      Problem is, it’d be a logistical, technical, and financial nightmare to secure funding and info on all those cars and events – it could never be a sim. A simcade like the old PS2 WRC games and Colin McRae Rally or fully arcade like Sega Rally and V-Rally would be possible, because you don’t have to worry about whether the cars act realistically or not, and thus you can save money on the physics department.

      Then come the liveries, driver names and manufacturers. For such a long span of years, it would be difficult to secure funding s for using such names like the old rally drivers from group b, a and modern 2000s rallying.

      It’d be too big a game to make, and with the rally gamers crowd only after extreme simulation, it’d be bashed up, coughed out and never fully developed (I mean, look at DiRT Rally – arguably one of the better sim rally games we got and people still complain it’s not realistic enough – and I won’t even dare mention SLR which honestly looks just fine to me, like a great middle ground with some extra emphasis on some simulation of physics)

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